1. Preparing Textures for an Embedded Display
Embedded Systems DeveloperBackground
An engineer is writing firmware for a microcontroller-driven display that lacks a JPEG decoder library.
Problem
The display needs raw RGB pixel data to render a boot logo directly from flash memory.
How to use
Upload the logo JPEG, select 8-bit per channel, leave premultiplied alpha unchecked, and convert.
bitDepth: 8, premultiplied: falseOutcome
A headerless raw binary file containing the exact pixel bytes ready to be flashed onto the microcontroller.