# Unity Shader Samples

Unity HLSL shader examples including surface shaders, vertex/fragment shaders, and post-processing effects

> Canonical page: https://elysiatools.com/en/samples/unity-shader

- **Category:** Game Development

- **Keywords:** unity, shader, hlsl, graphics programming, unity3d, cg

## Overview

Unity HLSL shader examples including surface shaders, vertex/fragment shaders, and post-processing effects

## Examples

- **Basic Unity Shaders**: Introduction to Unity shader programming with surface shaders and basic effects
- **Advanced Unity Shaders**: Complex shader effects including parallax mapping, tessellation, and advanced lighting models
- **Post-Processing Shaders**: Screen-space effects including bloom, depth of field, motion blur, and screen transitions

## When to use

- Use this sample set when you want reference inputs for Unity Shader Samples.
- Use it to preview output formats and compare related sample variants.

## How it works

- Open a sample entry to inspect the prepared example payload or asset.
- Compare it with related tools to understand how the workflow connects.

## Use cases

- Basic Unity Shaders
- Advanced Unity Shaders
- Post-Processing Shaders

## Frequently asked questions

### What is included in Unity Shader Samples?

This page includes curated sample entries, related tools, and neighboring sample collections for Unity Shader Samples.

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